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The wild magic is a key concept in Princess Gwenevere and the Jewel Riders. It is raw magic that exists everywhere around Avalon. When wild magic is channelled by a special stone like the Enchanted Jewels, it can become a powerful source of energy.

The dangerous dimension of Wild Magic is an infinite vastness of swirling chaos. With the help of the Enchanted Jewels, it can be entered through portals to the Travel Trees tunnels in order to quickly travel between the different areas of Avalon as well as to reach the other realms.

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Magic in Avalon[]

Enchanted Jewels 3

Wild magic can be used for either good or evil magic through the Enchanted Jewels such as these seen in "Revenge of the Dark Stone"

Main article: Magic

Magic is a common resource in the kingdom of Avalon, although it may require refining with the Enchanted Jewels before it is of use. In Avalon, wild magic flows like electricity. Music excites wild magic, stimulating energy. The uncontrolled wild magic turns trees and rocks into crystals.

Outside the Wild Magic dimension, magic is divided in types and utilised by various users for either good or evil. Not all types of magic are compatible and different types come with different requirements. The wild magic is a form of unrefined magic that qualifies as its own dimension and is accessible to various beings with either protection against or affinity for the place.

Wild magic tunnels[]

Wild magic ride

Like rivers of invisible electrical currents, it flows, roiling and twisting through cosmic astral planes and different physical dimensions. After defeating evil wizards a thousand years ago, the good wizard Merlin mapped a network of wild magic and created Travel Trees, magical rings of trees that act as transfer stations. Now, like a transporter beam, wild magic can be used to transfer humans and animals from one point of the kingdom to another.

Travel Trees Kale

Lady Kale opening a Travel Trees portal by force using her Dark Stone in "Jewel Quest I"

When a magic jewel is used inside a ring of Travel Trees, the trees emit a shining light. Anyone caught in this beam of light can enter and ride the wild magic. However, a would-be wild magic rider need to first ask politely for the Trees to open a portal and take them to a desired destination (which is something that the proud and haughty Lady Kale has neither patience nor temper for). Skill, experience, courage, and concentration are required to ride the wild magic successfully.

Girls rescue

Her friends save Tamara from the void in "Revenge of the Dark Stone"

Once the seven Crown Jewels are no longer holding the network of wild magic under control, navigating it will be especially tricky and perilous. To deal with the unpredictable nature of the wild magic, protective clothing and equipment of the Jewel Armor will be necessary for the Jewel Riders in their Jewel Quest to bring the magic back under control.

Wild magic 3

Gwenevere and Sunstar with Fallon and Tamara on Moondance outside a tunnel in "Revenge of the Dark Stone"

Visually, wild magic looks like a three-dimensional, multi-colored, flowing river, that bends and warps around the rider like a coiling tunnel. It can be tame and easy to ride (like crossing a brook), or it can be dangerous and turbulent (like riding the rapids in a barrel), surrounded by a space-like void.

As revealed in the second season, the Wild Magic can lead even to the worlds outside Avalon. However, humans will need a guide. The friendly creatures known as gliders and later also Shadowsong (who can create portals anywhere, as does Kit the prism fox) serve this purpose by aiding the Jewel Riders in their search for the Wizard Jewels, while Morgana enables Kale.

Wild magic outbreaks[]

Outbreak

A wild magic outbreak taking place in "Song of the Rainbow"

The destructive outbreaks of wild magic, with their various chaotic effects, are being caused by out-of-control Crown Jewels (when they are not placed inside the Jewel Box), and they are only made worse when the evil Lady Kale gets involved. An outbreak can be contained by using the Enchanted Jewels to force the wild magic back and close the portal, but what is most important for Merlin's young students, the Jewel Riders, is to find and secure all the Crown Jewels before the wild magic pouring out from the portal can turn a land inhabitable.

Not every Crown Jewel causes a magic outbreak, as it was not a case in the Great Deserts from the Desert Star Jewel. After the Crown Jewels crisis has ended, Avalon is largely safe from wild magic outbreaks except a few small areas that need to be cleaned up (as seen in "Morgana").

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Locations within the Wild Magic[]

Clouds[]

Cloud

Clouds is a peaceful and pleasant part of the Wild Magic made of material white clouds and populated by sentient, talking, black cloud creatures. It is featured in "Full Circle" as the refuge of Merlin as to not be destroyed by Kale, until both her and the Jewel Riders finally find him there.

Center of the Wild Magic[]

Center of the Wild Magic

The Center of the Wild Magic, or The Forge,[1] is introduced in "The Fortune Jewel" and first visited in "Spirit of Avalon" where Lady of the Lake tells Princess Gwenevere to head there to forge a jewel for the Staff of Avalon out of all the Wizard Jewels as a new jewel for Merlin. It is then featured as the main location of the final episode, "The One Jewel" ("The Last Dance"), where it is revealed that Merlin had been there at the magic forge since his staff was destroyed, trying to turn all the magic to good. The Jewel Riders than battle Morgana for the control of each Wizard Jewel in the various worlds so the magic will be forever controlled with the One Jewel by either Merlin or Morgana.

"The Last Dance" script describes the Center of the Wild Magic as follows: "The tunnel has opened into an immense void and up ahead, in the center can be seen the magical galactic core. Magic emanates from the core and wafts out into various tunnels, like a giant heart beating magic into the veins of the universe. The Crystal Henge is revealed, crystal pillars forming a magic circle of crystal towers—floats just over the great plane of the cool icy surface. In its center, the crystal shafts of the Henge encase a magic forge—an aurora borealis of swirling and shifting lights."[2]

Morgana's lair[]

Main article: Morgana's lair

Morgana's lair is a floating castle that the evil Queen Morgana built right in the Wild Magic. In "Revenge of the Dark Stone", the Jewel Riders, led there by one of Merlin's maps, find a special portal hidden in the Jungle and shaped like a giant Dark Stone. It is then featured twice in the second season.

Behind the scenes[]

Development[]

The Wild Magic is another leftover from the Dragons of Pern film project, namely the concept of Between. The "Full Circle" script envisioned it as "Cloud City", a wondrous floating village.

The Princess Gwenevere and the Jewel Riders sequel comic, to be released in 2024, hints a future where "the evil Wild Magic has returned to the kingdom--and so has a foe the Jewel Riders thought they'd once vanished." This presumably means either Kale or Morgana.

Legacy[]

Magic Web

The Wild Magic inspired the titular Web of Magic (Magic Web) in Avalon: Web of Magic. It is a web on the magical plane of existence, connecting all the worlds (including Earth and Avalon) with each other through portals. Intricate magical grid that distributes the magic of Avalon to all physical worlds contained in its delicate balance. Wild magic also exists as a concept in Avalon, being similar to the wild magic outbreaks in Jewel Riders.

References[]

Magic
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Magic, Wild Magic, Jewel Quest, Jewel Armor
Magic jewels
Enchanted Jewels (Sun Stone, Moon Stone, Heart Stone), Crown Jewels, Wizard Jewels (Dark Stone)
Places and items
Avalon, Crystal Palace, Enchanted Gardens, Hall of Wizards, Morgana's lair, Jewel Box, Merlin's key
Main magic users
Merlin, Wizards (Morgana), Kale, Jewel Riders (Gwenevere, Fallon, Tamara, Sunstar, Shadowsong, Moondance)
Other magic users
Anya, The Pack (Drake, Thunderbolt), Ian, Rufus and Twig, Babies (Cleo, Spike), Travel Trees, Guardian of the Magic, Arienda and the Faery Wraiths, Wild Magic Gliders, Kit

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